
the Chronokeeper
Once a powerful Icathian mage, Zilean became obsessed with the passage of time after witnessing his homeland's destruction by the Void. Unable to spare even a minute to grieve the catastrophic loss, he called upon ancient temporal magic to divine all possible outcomes. Having become functionally immortal, Zilean now drifts through the past, present, and future, bending and warping the flow of time around him, always searching for that elusive moment that will turn back the clock and undo Icathia's destruction.
Zilean stores time as Experience and can grant it to his allies. When he has enough Experience to finish an ally's level up, he can right-click them to impart it. Zilean receives as much Experience as he gives.
Cost: @Cost@ @AbilityResourceName@ | Cooldown: @Cooldown@s %i:cooldown%
Tosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.
Cost: @Effect3Amount@ Mana | Cooldown: @Cooldown@s %i:cooldown%
Zilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.
Cost: @Cost@ @AbilityResourceName@ | Cooldown: @Cooldown@s %i:cooldown%
Zilean bends time around any unit, decreasing an enemy's Move Speed or increasing an ally's Move Speed for a short time.
Cost: @Cost@ @AbilityResourceName@ | Cooldown: @Cooldown@s %i:cooldown%
Zilean places a protective time rune on an allied champion, teleporting the champion back in time if they take lethal damage.
Damaging enemy champions sends Aery to them, dealing bonus damage. Empowering or protecting allies sends Aery to them, shielding them.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Gain 5 Ability Haste at level 5. Gain 5 Ability Haste at level 8. On champion takedown, reduce the remaining cooldown of your basic abilities by 20%.
Gain 25 Move Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power when in the river.
Damaging champions with impaired movement or actions deals bonus true damage.
Gain 5 out of combat Move Speed plus 8 per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
+8 Ability Haste
+9 Adaptive Force (5.4 AD or 9 AP)
+10-180 Health (based on level)
Summoner Spell: Flash
Summoner Spell: Heal
Zilean excels at support, mage playstyle. Focus on utilizing their abilities effectively and building around their core strengths. The recommended runes and items provide the best balance of damage and utility.








