
the Butcher of the Sands
Renekton is a terrifying, rage-fueled Ascended being from the scorched deserts of Shurima. Once, he was his empire's most esteemed warrior, leading the nation's armies to countless victories. However, after the empire's fall, Renekton was entombed beneath the sands, and slowly, as the world turned and changed, he succumbed to insanity. Now free once more, he is utterly consumed with finding and killing his brother, Nasus, who he blames, in his madness, for the centuries he spent in darkness.
Renekton's attacks generate Fury, increased when he is low on life. This Fury can empower his abilities with bonus effects.
Cost: No Cost | Cooldown: @Cooldown@s %i:cooldown%
Renekton swings his blade, dealing moderate physical damage to all targets around him, and heals for a small portion of the damage dealt. If he has more than 50 Fury, his damage and heal are increased.
Cost: No Cost | Cooldown: @Cooldown@s %i:cooldown%
Renekton slashes his target twice, dealing moderate physical damage and stuns them for 0.75 seconds. If Renekton has more than 50 Fury, he slashes his target three times, destroying damage shields on the target, dealing high physical damage, and stunning them for 1.5 seconds.
Cost: No Cost | Cooldown: @Cooldown@s %i:cooldown%
Renekton dashes, dealing damage to units along the way. Empowered, Renekton deals bonus damage and reduces the Armor of units hit.
Cost: No Cost | Cooldown: @Cooldown@s %i:cooldown%
Renekton transforms into the Tyrant form, gaining bonus Health and dealing damage to enemies around him. While in this form, Renekton gains Fury periodically.
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.
Takedowns restore 10% of your missing health and grant an additional 20 gold.
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks). Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal reduced damage.
Gain 10% Tenacity and 10% Slow Resist. These values increase by up to 20% based on missing health.
+9 Adaptive Force (5.4 AD or 9 AP)
+9 Adaptive Force (5.4 AD or 9 AP)
+10-180 Health (based on level)
Summoner Spell: Flash
Summoner Spell: Teleport
+20 Armor, +45 Move Speed. UNIQUE Passive: Reduces incoming damage from all basic attacks by 12%.
Renekton excels at fighter, tank playstyle. Focus on utilizing their abilities effectively and building around their core strengths. The recommended runes and items provide the best balance of damage and utility.















