
the Curator of the Sands
Nasus is an imposing, jackal-headed Ascended being from ancient Shurima, a heroic figure regarded as a demigod by the people of the desert. Fiercely intelligent, he was a guardian of knowledge and peerless strategist whose wisdom guided the ancient empire of Shurima to greatness for many centuries. After the fall of the empire, he went into self-imposed exile, becoming little more than a legend. Now that the ancient city of Shurima has risen once more, he has returned, determined to ensure it never falls again.
Nasus drains his foe's spiritual energy, giving him bonus Life Steal.
Cost: @Cost@ @AbilityResourceName@ | Cooldown: @Cooldown@s %i:cooldown%
Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
Cost: @Cost@ @AbilityResourceName@ | Cooldown: @Cooldown@s %i:cooldown%
Nasus ages an enemy champion, decelerating their Move Speed and Attack Speed over time.
Cost: @Cost@ @AbilityResourceName@ | Cooldown: @Cooldown@s %i:cooldown%
Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it.
Cost: @Cost@ @AbilityResourceName@ | Cooldown: @Cooldown@s %i:cooldown%
Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance.
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased movement speed.
Takedowns restore 10% of your missing health and grant an additional 20 gold.
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
After taking damage from an enemy champion, heal back some missing health over time.
Gain 10% Tenacity and 10% Slow Resist. These values increase by up to 20% based on missing health.
+8 Ability Haste
+10-180 Health (based on level)
+10-180 Health (based on level)
Summoner Spell: Ghost
Summoner Spell: Teleport
+25 Magic Resist, +45 Move Speed. UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Nasus excels at fighter, tank playstyle. Focus on utilizing their abilities effectively and building around their core strengths. The recommended runes and items provide the best balance of damage and utility.













