
the Sad Mummy
Legend claims that Amumu is a lonely and melancholy soul from ancient Shurima, roaming the world in search of a friend. Doomed by an ancient curse to remain alone forever, his touch is death, his affection ruin. Those who claim to have seen him describe a living cadaver, small in stature and wrapped in creeping bandages. Amumu has inspired myths, songs, and folklore told and retold for generations—such that it is impossible to separate truth from fiction.
Amumu's basic attacks Curse his enemies, causing them to take bonus true damage from incoming magic damage.
Cost: @Cost@ @AbilityResourceName@ | Cooldown: @AmmoRechargeTime@s Recharge (@Cooldown@s %i:cooldown%)
Amumu tosses a sticky bandage at a target, stunning and damaging the target while he pulls himself to them.
Cost: @Cost@ @AbilityResourceName@ per Second | Cooldown: @Cooldown@s %i:cooldown%
Overcome by anguish, nearby enemies lose a percentage of their maximum Health each second and have their Curses refreshed.
Cost: @Cost@ @AbilityResourceName@ | Cooldown: @Cooldown@s %i:cooldown%
Permanently reduces the physical damage Amumu would take. Amumu can unleash his rage, dealing damage to surrounding enemies. Each time Amumu is hit, the cooldown on Tantrum is reduced.
Cost: @Cost@ @AbilityResourceName@ | Cooldown: @Cooldown@s %i:cooldown%
Amumu entangles surrounding enemy units in bandages, applying his
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.
Takedowns restore 10% of your missing health and grant an additional 20 gold.
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Damaging champions with impaired movement or actions deals bonus true damage.
Your ultimate gains 5 Ability Haste, plus an additional 4 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
+10% Attack Speed
+9 Adaptive Force (5.4 AD or 9 AP)
+10-180 Health (based on level)
Summoner Spell: Flash
Summoner Spell: Smite
Jungle item that evolves as you clear jungle camps. Gain a shield when entering combat.
Amumu excels at tank, support playstyle. Focus on utilizing their abilities effectively and building around their core strengths. The recommended runes and items provide the best balance of damage and utility.














