
the Fallen
Conflicted between her celestial and mortal natures, Morgana bound her wings to embrace humanity, and inflicts her pain and bitterness upon the dishonest and the corrupt. She rejects laws and traditions she believes are unjust, and fights for truth from the shadows of Demacia—even as others seek to repress it—by casting shields and chains of dark fire. More than anything else, Morgana truly believes that even the banished and outcast may one day rise again.
Morgana drains spirit from her enemies, healing as she deals damage to champions, large minions, and medium and larger jungler monsters.
Cost: @Cost@ @AbilityResourceName@ | Cooldown: @Cooldown@s %i:cooldown%
Morgana binds an enemy in place with dark magic, forcing them to feel the pain they've caused and dealing magic damage.
Cost: @Cost@ @AbilityResourceName@ | Cooldown: @Cooldown@s %i:cooldown%
Morgana casts a cursed shadow on an area, damaging enemies who dare stand in her dark circle. They receive magic damage over time, which increases the lower health they are.
Cost: @Cost@ @AbilityResourceName@ | Cooldown: @Cooldown@s %i:cooldown%
Morgana anoints an ally with a protective barrier of starfire, which absorbs magical damage and disabling effects until it is broken.
Cost: @Cost@ @AbilityResourceName@ | Cooldown: @Cooldown@s %i:cooldown%
Morgana unleashes the full force of her Celestial power as she unbinds her wings and hovers above the ground. She lashes chains of dark pain onto nearby enemy champions, gaining Move Speed. The chains slow and deal initial damage and, after a delay, stun those who are unable to break them.
Damaging a champion with an ability hurls a comet at their location, dealing adaptive damage. Cooldown reduction: Single target abilities reduce cooldown by 20%. AoE abilities reduce cooldown by 10%. DOT and ongoing damage reduce cooldown by 5%.
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Gain 5 Ability Haste at level 5. Gain 5 Ability Haste at level 8. On champion takedown, reduce the remaining cooldown of your basic abilities by 20%.
Your next damaging ability hit sets champions on fire dealing bonus magic damage.
Damaging champions with impaired movement or actions deals bonus true damage.
Your ultimate gains 5 Ability Haste, plus an additional 4 Ability Haste per Bounty Hunter stack. Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
+9 Adaptive Force (5.4 AD or 9 AP)
+9 Adaptive Force (5.4 AD or 9 AP)
+10-180 Health (based on level)
Summoner Spell: Flash
Summoner Spell: Teleport
+18 Magic Penetration, +45 Move Speed.
Morgana excels at support, mage playstyle. Focus on utilizing their abilities effectively and building around their core strengths. The recommended runes and items provide the best balance of damage and utility.
















